
Those of you that have read previous articles of mine may already know what I’m about say. Being an avid gaming enthusiast, I’m open hearted to almost all genres of gaming. Typically most hardcore gamers are more open to unique experiences you would find in titles like Heavy Rain. It seems many gamers have become shallow over the years. The casual gamers typically fall into the category people who immediately ask if a game has “online” or not when they visit their retailer and make their gaming related purchases. It’s become increasingly disturbing to see gamers losing faith in single player experiences. Anyone who associates with my gaming habits knows its single player over multiplayer any day. There is no problem with preferring a multiplayer experience if that is your gaming niche; though I find many of them to be shallow and short-lived. At the end of the day it is the single player experience that will make or break a title for me.
Many of the best games I’ve ever played didn’t feature anything more than a campaign. Take note of God of War and Super Mario 64, they acquired HUGE success without the presence of a multiplayer mode. Regardless we don’t see as many single player only titles topping sales charts. Both titles mentioned above provided everything else necessary beyond just a particular game mode; they had a soul and a place within my heart. Any gamer knows online multiplayers don’t last forever; which is why we see many Call of Duty alliterations every few years. The sweet online multiplayers that were once enjoyable become bitter if you savor them too long. 
The mainstream obsession with online multiplayer is the reason developers are able to pitch consumers a title with a 4 hour campaign and…you guessed it multiplayer, I won’t mention that title though most of you already know what it is. Given that you have better taste in gaming you aren’t prone to the misjudgment of purchasing “smash and grab” titles. Sadly there are millions of others that aren’t on the same wavelength as you; saturated games plague their living rooms. Gaming is expanding to a variety of crowds which can be a double edged sword because most of these new gamers become victims of their own interests.
There are many ways gaming industry has been reminiscent of the current music industry of today. Online multiplayer is the auto-tune of gaming, don’t think so, let me explain… Those of you who generally know anything about the music artist T-pain typically would know that his career spiked to the top of the billboards when his “auto-tuney” lyrics tore their way through mainstream. What happened after was pretty much expected with many music artists (especially the ones whose lifeblood in the industry are hit singles) started singing and even rapping in auto-tune. It became somewhat acceptable but then quality of music deteriorated. This new gimmick that was pioneered by T-pain expanded it has even been seen in advertisements because of its catchy tone. Now take a step back from the music biz for a second and imagine playing God of War with deathmatch; yeah I’ll pass.
Maybe the fact that I’ve seen what 99% of online multiplayers have to offer mainly notably FPS(s) that the constant alliteration of WWII shooters don’t seem to impress me anymore. Even the “Modernest” Warfare couldn’t dupe me into prestige once; does this make me egotistical since I haven’t found anything significant in those titles while others would lunge at my throat for the thought of not being “WOWED!” by these titles?
If you agree with Gamers losing faith in the single player experience then who should we blame publishers, developers, or gamers themselves? Please leave your feedback in the comments below.
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